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December 1st, 2010, 23:28
Nothing's as fun the 20th time. Well, okay, almost nothing

In theory, there's no reason a fight against a similar composition of enemies need feel "the same" every time. Between differences in terrain, environment, situation, and varying the enemy's tactics / AI / weaponry / specialties a bit each time, all twenty fights could seem unique and interesting. Well, against rats, it's harder to imagine, but against a group of bandits it would make sense.
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