Thread: BioShock
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January 11th, 2011, 14:12
The only thing I've noticed is their clumsy charge. The easiest way to beat them is to find a big pillar or a series or doorways that form a square you can run around. When they charge if you slip around a corner you can watch them crash by as they miss giving you plenty of pot shot time. This assumes they arent firing at you of course. Some throw grenades you can catch with telekinesis and feed back to them but I haven't been quick enough notice them switching to grenade mode. The one that is killing me right now is because the architecture in the area sucks and I can't find a decent path to keep moving. Again, the fact that the architecture has to be involved to save you bothers me. I'm still finding it pretty engrossing though. The invention system is pretty cool too.

"For Innos!"
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