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January 13th, 2011, 00:37
Originally Posted by DArtagnan View Post
NWN succeeded so well in this way, BECAUSE it was idiot proof. The more people who're able to be creative - the better.

The simplistic tile-based structure might not have looked great, but it worked.
Yeah, but would that have worked years later? I suspect Obsidian was damned either way and the success of NWN was a moment in time. If NWN2 hadn't introduced height-maps, which made it take longer to build locations, it would have been slammed for being ugly. It's also hard to estimate how many people felt they had "been there, done that" and just plain moved on from NWN modding.

I'm not trying to take away from BioWare's success or excuse Obsidian any mistakes but I think it was inevitable.

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