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March 7th, 2011, 16:12
Originally Posted by zakhal View Post
I did get bored with the first game though. Too much of the same and too easy. Run to the next room. Smack enemies with sword. Loot. Run to the next room. Smack enemies with sword. Loot. Run to the next room. Smack enemies with sword. Run to the next room. Smack enemies with sword. Loot.

There was no need for quick reflexes or anykind tactics. At one point I think my brains went to energy-saving mode because they simple were not needed in the process. I think the brains said to me "Wake me up when this shit is done and well continue".

I just couldnt stand it anymore. If enemies had any intelligence they wouldnt be dispersed to hundred different rooms (thats unless their goal is to bore me to death). They would gather in few strategical points that have important exists and block them with mass. Few bigger fights would also be much more interesting as a challenge than slow endless grind.
Sounds as if you used boring builds and specs for your characters, which brings me to a souce of some mega nerd rage I'm experiencing right now. ..and that is that there is no dualwielding in DA2 for warriors? WTF! They have by that move, consigned the warrior build to being the most boring piece of *** imaginable!

What the ** is happening to Bioware? They finally got combat right in DA:O, and now we PC gamers are being sold out to the console kids once again.

Noooooooooo
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