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March 7th, 2011, 20:24
Originally Posted by Captain Smollett View Post
Even Neverwinter Nights? That was probably the most ambitious thing any CRPG developer has tried to produce yet. (the official campaign was only a small piece of the much larger game and it is unfair that the game itself are judged by it rather than the sum of its parts).
This is probably true for tool set and multi player. I personally was very disappointed by having no party and no auto-pause and by the massive aesthetic downgrade (with respect to the graphical art) compared to BG. But I don't dispute the technical achievement.
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