Originally Posted by Captain Smollett 
But that's the thing — the toolset and the multiplayer pretty much were the game. The aim was to provide the tools to create our own adventures, not a massive single-player RPG like BG (or NWN2) — quite apart from what any RPG developer was attempting, or is attempting today.
If it had been announced and marketed as this, you might be right. But it wasn't. It was marketed as a Single Player RPG.
But aside of this:
If NWN isn't a Single-Player PPG, it is not relevant for the discussion at hand, which was about the Bioware direction with respect to Single-Player RPGs.
So I concede all your points but stay by my original description (which was a sarcastic hyperbole anyway).