Avadon - Review @ Gear Diary
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March 17th, 2011, 13:51
You said "you're seemingly oblivious to how mainstream it seems to have become". I see the same ancient engine, with no bling and no ingame music and no voiceacting. I see the same story-centric, long, turn-based RPG he has always done. There is really nothing mainstream about it.
Yes, he too thinks about how he can make games attractive to more players, and has made some changes to his formula that one can dislike (but he was lambasted for sticking so closely to his formula previously). But to call the result "mainstream" is, sorry, just laughable.
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