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March 29th, 2011, 17:29
@Irian
Sure if it was well designed, I could see your point. And in that case it wouldn't highlight all the doors and all the ladders. It would be selective. And of course it would make the game more easy, because the augmentations would lead you to the right path. So in the end we wouldn't have so much a game but a tutorial how things will be in the future.
This is handholding. Isn't it enough to have already mission markers around in the game?
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Join Date: Dec 2010
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