Timelapse Vertigo - Dev Log
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April 30th, 2011, 11:03
Best of luck, from me too. Looking forward to your game and hope you can get it finished some day. Being an indie dev isn't easy, but keep on keeping on, bro!
Also, care to tell us why you chose to use real-time combat in the game (instead of turn-based, like in Fallout 1-2)?
"It is pitch black. You are likely to be eaten by a grue."
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