The problems start with the characters, a majority of whom are walking cliches distinguished more by their style of clothing and accents than their actions. What should theoretically be a gut-wrenching decision as I consider whether or not to ignore their demands and promote child labor or establish a brothel falls flat. With the exception of my mentor and frequent companion Walter along with Logan, the villain king, the characters are imbued with such one-dimensional personalities that few feel like anything more than diorama props. When, as king, I break my promise, it's tough to feel anything but the key underneath my finger to input a command that tells them to get lost.
While the porting process didn't harm the game, Fable III has a solid yet decidedly dated core. Combat is fun but has a slew of issues that detract from what it otherwise could have been, and that's a sentiment that could just as easily to be applied to most of the game. Fable III is a good game that is worth diving into, and you'll end up having a great time right up to the conclusion. At the same time, it feels like a game that tries to do too many great things and just settles on being decent instead.
But if you want a fun, wide game… And that's the thing, if you play [Fable III] to finish it as soon as possible, Fable won't give you as good a game as Oblivion. But if you play the game to enjoy the world, try everything and play all the little bits and bobs hidden around the game, you'll have a much more fun experience.
Every time you finish playing Fable you'll have a smile on your face. Every time you play Oblivion you'll say "I enjoyed my time there but now I want to go play something fun". [Fable III is] a different type of game: it's more of a fun, comedic TV show than a serious Lord of the Rings film. I think a lot of people that play it think it's a Lord of the Rings - and it isn't.