Originally Posted by crpgnut
I find The Witcher 2 to be a modern Ultima 8. It's an action game with several rpg trappings. Since there aren't 7 other Witcher games, the outcry over the action-y changes aren't as loud as they were for Pagan. The biggest difference between TW1 and 2 is that user skill is much more heavily required in the 2nd game. You must have good eyesight to see those little dull-orange flashes that tell you what buttons to press.
Anybody know if there is a way to increase the size or change the color of those stupid things? Why didn't they use bright white instead of dull-orange? I found the battle with the creature near the end of chapter one nearly impossible, because I have a hell of a time seeing that dull orange indicator. This game is just a little bit TOO action-y to become a favorite for me. It's fun, but I prefer combat to be more about character design, than human skill.