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May 25th, 2011, 22:16
Originally Posted by DArtagnan View Post
I'm sure there are many exceptions, but I'm not sure what this is about anymore.
This is about pre-rendered cut-scenes looking so much like real-time cut-scenes in modern games. It is something that I've noticed in console games over the last few years and I'm pretty sure it's mostly for continuity. Having a cut-scene suddenly looking 10x more detailed and prettier is *so* '90s.

I really can't see why they would cater to the lowest specs, unless they do it because it is the majority. Still stupid, because that would be jarring for those with the highest specs. Make your game look pretty, damn it!

Anyway, the point to all this is that sometimes, these in-game looking pre-rendered cut-scenes create the illusion that the engine is more capable and advanced than it really is.
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