The Witcher 2 - Review @ Desctructoid
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May 26th, 2011, 20:20
Review typical of players who want to spend as little as possible of their game time on a game to be able to go and play the next.
Fast travel? Conflicts with timed abilities and so far (chapter 2) maps are well designed. You dont have to run much to carry out a lot of quests. They are sometimes even located in the same location.
Combat not working as it supposed to do? It is all about space. If this guy does not know how to manage space, he should learn. The combat only feels fluid once the witcher is strong enough to hack his way through mobs?
On the witcher progression. Probably required by fluff. This guy is supposed to be an ace in his trade so when in full capacity, this should show.
It is more about adapting a character of that dimension in his gameworld rather than a balance issue. This type of heroes have to make their way to be true to themselves.
Fights against bosses rely on guess work? Funny.
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Join Date: Mar 2011
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