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May 27th, 2011, 19:02
If you think of Witcher 2 as RPG, yeah, skill tree defines your character. But if you think of the Witcher 2 as a special kind of game that rather bends the boundaries of the genre (and never touches on other elements associated traditionally with RPGs), it's all about the way you want to play it.
No matter what, in this game and in many others, the upgrades, power ups chosen by the player delineate the style of play available to the player.

Somebody investing in swordplay have different options somebody investing in signs.
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