Giving Oblivion another go
View Single Post
June 14th, 2011, 11:29
So the name of the mod is: Millstone Farm.
Quite surprising a mod of this kind receives an award as it does not respond to the philosophy of so called RPGs.
Crafting is central but the most interesting point is that time is a important parameter in crafting. It is nothing like instant crafting material model used by so called RPGs.
It thus provides RP situations as activities provided by this mod are no longer conceived as working on a chain but corresponds with a realistic introduction of breaking free time.
Only useful for players who want to get away from the 24/24 h, 7 days per week, 365 days per year perpetual questor archetype enforced by so called RPGs.
Keeper of the Watch
Join Date: Mar 2011
View Public Profile
Send a private message to ChienAboyeur
Find More Posts by ChienAboyeur