A company I used to work for was Black Isle Studios and a PC game I worked on was Icewind Dale, which required you to roll six whole second-edition D&D characters before you could even start playing the game. No one would get through character creation nowadays. You know, people back then loved it, and there are still people that would love that
I can't help thinking that that's just simply wrong.
It's like he's talking about the 30's or something but it's about games made a decade ago… I bought them back then, and I'm still around plus I now can waste my own money on a whim without having to justify it. Someone told me that the average age of gamers is 35 years… and that actually sounds right to me… we're still here, you are just not interested to sell anything to us.