July 6th, 2011, 20:33
My main issue with difficulty levels is not always knowing what to set them at, and choosing poorly can mean I don't enjoy the game. I like games that are hard and challenging….more so then many gamers. But there is a limit….I don't necesarily like them if they get too painfully frustrating.
So I'll usually pick hard and that's usually the right decision. If it's a purely turn based game I might even pick very hard or something along those lines. But it's still an issue that I might pick wrong and not enjoy the game because of an arbitrary decision like that.
But still I guess if the alternative is no difficulty levels at all, most games would probably default to being too easy and I'd be even less likely to enjoy them.