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July 7th, 2011, 12:57
Originally Posted by ChienAboyeur View Post
It is supposed that difficulty references here combat difficulty.
Once again funny that so called RPGs difficulty is assessed through combat. But hey, it is all subjective, nothing wrong in assessing the difficulty of car racing games on the difficulty of installing the game. Because installing the game is a game itself, subjectively speaking and well, if a racing game is hard to install, then it is difficult, no matter how easy the driving challenge provided by the game is.
You are weird. Whats funny about that? It's a simple fact that the main challenge in RPGs comes from combat. Of course ideally that should be related to character development, loot mechanics, etc. etc.. But wether the game is perceived as difficult or not hinges on the combat. Occasionally difficulty can come through riddles (but thats more an adventure trope) or other - but how many times have you reloaded because you failed picking a lock or convincing a certain character, or whatever?
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