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Default The Witcher 2 - Patch 1.3 Coming - CDP RED being sued by Namco BANDAI

July 8th, 2011, 22:16
CDP RED updated their Witcher 2 site with news of patch 1.3
Patch 1.3 is not quite here yet, but we would like to show you an early changelog with the fixes and amendments that will be implemented in the nearest update. There is still no ETA on its release so please bear with us and stay tuned for more information.
The changelog is fairly huge, so follow this link to learn more.

However, here's the first 6 changes:
1. New FREE DLC – “A Sackful of Fluff” is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who demonstrate patience.
2. Game now supports 4:3, 5:4, 16:10 aspect ratios.
3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage or collect previously stored items, talk to innkeepers.
4. A „Junk‟ panel has been added to Inventory to provide greater clarity in item classification. 5. New menu option added in „Extras‟ - enables players to view in-game animated sequences (flashbacks, memory flashes, dreams stolen by harpies) outside of the game.
6. A „Quickload‟ option has been added under the F9 key.
In other Witcher 2 news, according to the website Dark Side of Gaming, CDP RED is being sued by Namco BANDAI for this:
the company [Namco BANDAI] has filed a case against CD Project RED. According to the lawsuit, CD Projekt RED broke their agreement by removing the DRM protection without the publisher’s authority and by choosing THQ for the distribution of The Witcher 2′s X360 version.
Adam Kicinski, CEO of CDP RED had this to say:
As with most cases, we first tried to end the dispute peacefully. Attempts failed and because of this, we hoped that our partner would send the case to the court. The agreement that we signed last year, concerned only the distribution of “The Witcher 2″ for the PC. The records were carefully clarified to avoid any ambiguity.
Namco Bandai have options when choosing the priority of our distributor’s version of the Xbox 360. It could use, but not taken advantage of certain preferences. In this situation, we chose the offer that THQ made us.
More information.

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