Difficulties for indie developers
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July 10th, 2011, 15:31
Post a few adds at universities with graphical design courses. Say it's a three month commitment at first (to prove themselves) and the person would need to sign a non-disclosure agreement. After 3 months an extension can be offered. There will be no pay other than (free game + putting creations in portfolio). These kind of things usually can attract quite a lot of attention.
I tried my hand at 3d graphics and I tried making a sword. In the end, it looked like some kind of short dagger.
And a helm.
What do you think ?
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