Rampant Games - Difficulty Levels and RPGs
July 12th, 2011, 19:55
To me, playing MMO is an entertainment. I think a game should have difficulty levels, but at the same time, I don't want to keep being killed and feel like a looser. I want to win, to have the feeling of success with my character. So I support difficulty levels, but it shouldn't be so hard that makes most of the players feel frustrated …
Also I like to enjoy MMO in a story environment. But unfortunately, seems there are very few MMO that have good storylines in the market. Everybody just focus on the killing …