Originally Posted by ChienAboyeur 
You mean after it's destroyed that stuff by falling, modifying the terrain in an unmistaking way?
If so, well, it is another example that those developpers got bitten in the bottom by their will to deliver mature gaming.
Every time I moved out to explore I got killed by falling debris. So *logically* I'm going to run *further* into said falling debris so I can get killed more quickly, right? The fact that you cannot climb most surfaces in TW2 (and you can only tell when you bump against the surface) made your options very unclear. And I was not alone in failing to notice the "obvious".