Originally Posted by DoctorNarrative 
For example.
Still, Turok was pretty bad. Played, looked and controlled like crap.
TUROK was coherent. Graphics fine, almost bugfree, decent voiceacting. It was the traditional 60% first-person shooter that did what it intended to do, without any extras. Some brief and forgetable entertainment. At that, it ended up in the same realm as BlackSite: Area 51 and Clive Barkers: Jericho.
I reserve "top 10 worst games" to when you need something like sociology or social psychology to even begin to explain how a game even reached the market, and that study is more interesting than the game itself. Gothic 3: Forsaken Gods is for example a very interesting game that you really cannot explain if you do not know it's background.