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August 19th, 2011, 21:07
This is starting to sound a lot better now after hearing more of the details. He mentions that some of the ideas came from Defender of the Crown, which he was a big fan of. I spent untold hours playing that game as a kid.

The only concept I don't like is the cards. I've never liked card-based strategy elements when it comes to crpgs or rpg hybrids. Hopefully they manage to blend it well with Dragon Commander.
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