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August 22nd, 2011, 03:25
Game designers should be forced to play their competition. How anyone could find first person melee better after a playthrough of Risen or even G2 is mind boggling. Oblivion wasn't entirely bad - the shield felt surprisingly real, but the swordplay was downright aweful.
"For Innos!"
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Join Date: Oct 2006
Location: Boston MA
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