Legend of Grimrock
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August 27th, 2011, 00:25
Yeah, I think its a very sensible first game for a small indie team (4 people) to tackle, and plus its a game format that a lot of people enjoy. Personally, I've been looking forward to a game like this (graphically updated DM / EotB template) for a long time. I enjoy complex, complete turn-based RPGs like the Wizardries / Might & Magics too - it all just depends on what gameplay I'm in the mood for.
I imagine this is a stepping stone for the devs - to get something done relatively quickly and start making the company profitable - so they can move on to more ambitious projects later. Sort of like what Runic did with Torchlight - they have much higher ambitions (MMORPG) in mind but started out with something in a smaller scope so they could release sooner and build revenue. Seems to have worked well for them so far!
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