Originally Posted by Fnord
One of the main issues with Other M, in my opinion, was the story that they forced in. The gameplay was quite good, the bosses were (like in all Metroid games from Super metroid up to today) really good and some of the puzzles were quite nice. The story just detracted from the experience, with a rather uninteresting plot and poor voice acting (it was not a total trainwreck though). If they had made the story less intrusive, then I think the game would have been one of the better Metroids (but the level design would still be inferior to Super Metroid.)
Originally Posted by JemyM
Castlevania I looks super hard. I wouldn't have the patience to get through a game like that today. The various remakes and upgrades for Castlevania I was interesting, especially Akumajō Dracula X68000 which had an amazing background to the game with alot of cool stuff going on. The Arcade Version looked good but the character look like he got something stuck up his behind.
The various GameBoy titles were a bit boring. Cool with a female character in Legends. Kid Dracula was a bit funny considering what a weird offshoot it was compared to the other titles. The WII remake of Adventure (Castlevania: The Adventure ReBirth) look really good though even if it didn't seem to have much related to the gameboy version.
The change from Castlevania I to Simon's Quest was interesting. I have seen a couple of reviewers trashing Castlevania II completely, including Angry Videogame Nerd and the perhaps even funnier Egoraptor. It's interesting how complaints over dumbification applies even to a such old title.