Originally Posted by Rampant Jay Coyote
In a handful of cases, the solution to a quest or obstacle is more of an adventure-game style puzzle - though generally pretty lightweight fare as far as that is concerned.
Ooh, this sounds really good! I've been waiting for a cRPG to have something like this. Even if it is pretty lightweight, like combining items or using a certain inventory item with some scenery/world object to solve the puzzle, it's definitely the correct direction to go, bringing depth and thought into quest solving. Two thumbs up!
P.S. Hopefully these are not word puzzles or riddles, though.