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September 23rd, 2011, 08:53
I remember a certain Ashley Cheung from Bethesda writing a blog entry regarding Blizzard's choice to maintain Diablo III's isometric perspective.

I think he called their design decision "conservative" and not innovative for not willing to consider making D3 first person. That was all very amusing.
--
Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Last edited by Pessimeister; September 23rd, 2011 at 09:55.
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Join Date: Jul 2009
Location: Australia
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