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September 23rd, 2011, 09:53
I remember a certain Ashley Cheung from Bethesda writing a blog entry regarding Blizzard's choice to maintain Diablo III's isometric perspective.

I think he called their design decision "conservative" and not innovative for not willing to consider making D3 first person. That was all very amusing.

Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Last edited by Pessimeister; September 23rd, 2011 at 10:55.
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Join Date: Jul 2009
Location: Australia
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