View Single Post

Default 

October 5th, 2011, 01:06
I thought it looked pretty good, with smooth framerates and seamless loading - also, relatively bug-free.

I don't think you can draw too many conclusions from DS3 itself, which was obviously a console project through and through. Obsidian made many comments ("that wasn't in the scope of the project") that lead me to believe Square kept a narrow focus on the project, and that's the way it is when you do work-for-hire.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#27

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967