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October 5th, 2011, 15:53
I generally like Achievements if they're done right. I don't like them tied to game scores or for them to give bonuses. I just like it when they pop up with a little title and fanfare and then go away. Getting Pacifist feels like a real achievement in Deus Ex, for example. Eschalon Book II did them the wrong way, where your end game score totally depended on which achievements you set out to earn. I thought that was a terrible mechanic.
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