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October 10th, 2011, 21:33
Figured as much, everything else would have been too weird. The type of MP isn't what most fear, though, I guess.
It's the fact that MP most likely meant shifting budget/manpower away from SP, thus reducing quality and/or content in one way or the other.

Personally, I think MP is not needed in ME3 at all - not after going through the first two games for its story and npc interactions, 'cause, frankly, the gameplay was never that good (but not too bad either).
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lef

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Join Date: May 2008
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