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October 12th, 2011, 10:13
Why do you need a manual?
Controls are -thankfully- similar in every game so there's no need to dwell too much on that.

All your options, from game settings to the character's skills when leveling up, have detailed enough descriptions as part of the interface.

Any lore, bestiaries, descriptions of places and the like are often included within the game itself, usually by journal (or codex) entries or even by NPCs, books etc.

In all Elder Scrolls games you can find dozens of readable in-game books that describe places, skills spells etc without breaking the 4th wall. or at least offer you all the lore you may need without having to turn away from the game.

Finally there are plenty of websites that are willing to provide well organized guides and instructions on any subject and in any depth you may need.

Of course a well written manual is always welcome as a nice little extra.
But it's been years since I felt having one was necessary.

"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
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