October 19th, 2011, 20:18
THe problem is : The "industry" is just *not* trating video games as "art".
Cheap DVD cases, online DRM, DRM in general, no printed handbooks, talking or even defining "games" merely as "SKUs" …
Just everything points towars the "industry" ingnoring this "games are art" thing completely … For them, they are merely tools to get money/profits …
There is a definitive, distinct hiatus between how gamers see games and how "the industry" see games.
If the industry would *really* agree to this "games are art" principle, they would treat them differently, I'm sure …
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)