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October 21st, 2011, 23:15
"I mean, how many medieval RPGs do people want to play?…"
Well, personally, I could play RPGs in a medival setting forever. I doubt I'll ever tire of it.

Especially in the US, people were shocked that you could die in the tutorial.
I hope PB won't take ques from the U.S. feed-me-with-a-spoon-and-reward-me-NOW mentality that we have here. People worldwide, more than not, want games to be challenging and purposefully NOT easy - particularly RPGs type games.

Considering the wild popularity of the just-released Dark Souls (and it's sobering level of difficulting) I think the pendulum is at last swinging away from make-it-easy-and-instantly-gratifying and heading back in the other direction of 80s style challening. I hope Dark Souls will be a commercial success as well as a critical one to keep this momentum going.

I'm currently replaying Gothic 1 which is quite challenging and ridiculously interesting. Playing it again after all these years is great because while I have some idea of the game from having played it over a decade ago, I've also forgotten quite a lot about it making it interesting to play all over again.

In G1 I constantly die. I constantly don't have enough skill points. I constantly don't have enough money (ore) to buy things I NEED. I frequently have to reload to earlier saves because a choice I made earlier on had an outcome I don't want. And I love it.

Smoking shortens your life, yellows your teeth, makes your breath and clothes stink, and causes your partner to whine and complain that your hands and feet are always too cold.
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