October 22nd, 2011, 20:58
I'd say at least two new monsters per level of dungeon plus the always present rats, zombies, slimes, skeletons, wolfs…. I think, in a real dungeon, the "normal" encounter should be a long dead prisoner (zombie or ghost) or the personification of pain or hatred (a shadow, possessed objects). Perhaps The walls and rusty iron cells could be evil living things.
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Furor Vincit Omnia