November 2nd, 2011, 04:30
This doesn't sound so bad. I'll probably pick this one up, as I'm a sucker for tactical squad-based combat. Saw some demonstration video in German, and it didn't look bad. It is, however, always better turn based. Wish they had a "pause every turn" option, like Baldur's Gate II.
Now, if they'd only get rid of that idea to show all enemies on the map, regardless of line of sight….