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November 9th, 2011, 16:42
Here are the examples my paladin is crafting for weapons:
Mineral II GS Khopesh.
Blank: 1d10 base damage instead of 1d8
Tier 1: holy (+2d6 vs evil)
Tier 2: acid burst (1d6 acid and 3d6 extra on a critical), stoneskin 2/day
Tier 3: +2 constitution (exceptional), Metalline, keen, slicing (1d4 extra damage), +8 hardness and +80 durability

Since this weapon has both metalline and good (holy) it means it can bypass the DR or almost all the bosses. So it's an excellent all round weapon. It will do great damage against most monsters. Some like Maruts will be better off fighting with anarchic weapons.

You even get +2 to your constitution stat and that's 20 hp at level 20

Lightning II GS Khopesh
Blank: 1d10 base damage instead of 1d8
Tier 1: holy (+2d6 vs evil)
Tier 2: shocking burst (1d6 acid and 3d6 extra on a critical), chain lightning 3/day
Tier 3: +2 charisma (exceptional), Lightning strike (1-2% chance for 600 extra damage)
+2 to the charisma stat is also well worth taking.

Paladin of Tyr
Peter Stauffenberg is offline

Peter Stauffenberg

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Join Date: Oct 2006
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