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November 15th, 2011, 16:29
Originally Posted by Dhruin View Post
That's not a very hard riddle. Some quick answers off the top of my head:

- It removes Day 0 piracy on the PC (100% effectively, as far as I know). That encourages people to buy in the crucial early days when everyone has to have it *now*
Skyrim was played by pirates 11/10/11.

Originally Posted by Dhruin View Post
- To convince investors you are protecting their money as best you can. Games are a risky proposition - you need to convince potential creditors you have covered as many bases as possible. You might not think it has any effect - does an investment fund agree?
By that logic all games should have ubisoft connected-all-the-time DRM or be multiplayer games.

Originally Posted by Dhruin View Post
- "Unattractive" is relative. A lot of people are arguing there is evidence this is one of the most successful PC title launches ever. I'm not adding an opinion but it's hard to argue Steam doesb't appear to have cost sales.
That's because of the target audience is teens who doesn't care if they are striking a bad deal. The same people who buy day one dlc and hats in TF2.

Originally Posted by Dhruin View Post
- Metrics. Steam allows users to know when, how often and fo how long they played the game, what stage the player reached, what character types were popular etc. This is invaluable information for developers and, again, for creditors to convince them you are on the right track.
Data mining in other words.

Originally Posted by Dhruin View Post
Honestly, I could argue a perspective for a developer to riddle "why not use Steam".
Especially since it makes second hand purchases impossible.
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