Originally Posted by TheMadGamer 
I thought the bucket on the heads was more interesting than funny. That the engine allows you to place an object onto an NPC for one, and that if you cover the head of an NPC it can no longer 'see.' I think that's some pretty amazing stuff that obviously needs a bit of fine tuning.
The NPC has no awareness that its vision is being artificially obstructed by a bucket. That would be some tricky AI behavior to code!