Originally Posted by Nerevarine
It's a dungeon-heavy game, so I absolutely expect formations to work; why include formations if you can't use them? Not being able to use formations in a lot of dungeon combat scenarios took some of the tactical enjoyment out of the game, at least for me. Not only that, but regardless of using formations or not, party-members would sometimes get stuck, fall behind the rest of the group forcing you to sit and wait for them to catch up, etc - all because the passageways were simply too narrow for a full party to navigate. I consider that to be a flaw in the level design, albeit not a game-breaking one by any stretch. Not sure how at least that part can't be considered a valid complaint..