Originally Posted by Pessimeister 
Perhaps I'll only be able to really appreciate this point after checking out how divergent the two paths via all of the various causes and consequences are; then seeing the branching in the story.
But to be honest, I don't think asking for one or two more neutral options at least in key quests is asking for that much given that the first game certainly catered for this position.
Dhruin sums it up well. After a certain point, you'll begin to understand how much work went into the two paths, and the multiple choices within those paths.
TW2 is almost like two games in one, that's how different the paths are. A "neutral" path would essentially be asking for 33% more work.