It Could Improve the Core Mass Effect Gameplay
Mass Effect 2 was an improvement in most ways over its predecessor, from the interface to the basics of gameplay. However, the combat, while improved, still didn't feel quite as strong as it should. The combat was never the most important part of the Mass Effect experience, but that could change with the added multiplayer element.
Mass Effect 3's co-op will be a combat-heavy experience. Therefore, it's safe to assume that BioWare will be going through the game's combat and tightening up what wasn't so great before to make for a better combat experience. This will carry over to the single-player campaign, so we can expect ME3's combat to be generally better than what we've seen in the past.
If you missed the Mass Effect Collector’s edition video that went live last week, today’s BioWare Pulse will show you all of the amazing things you will get if you pre-order it today.
You will also get to meet Eric Fagnan, Mass Effect 3 Gameplay Designer and Corey Gaspur, Mass Effect 3 Combat Designer as they take you into the new features around combat. Learn about the new and unique heavy melee attacks that each class gets and take a sneak peek at the Vanguard and its new power Nova.
This is definitely an episode not to be missed!