Two Worlds II - Worldmerge Mod
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December 4th, 2011, 20:09
Excellent. I am going to download this.
Has anyone had any issues with the activation system of the game? It makes you reactivate the game if there has been a change in your system (like when I upgraded my old computer's CPU). From what I heard, you only get three activations. Well I put the game on two computers and then had to use a third activation when I upgraded one of the computers. Recently, I started the game up on my newer computer (the chatter from this thread got me interested) and loaded up my old saved game, and it told me I needed to activate the game again. Not sure why, but I moved and maybe that has something to do with it. I didn't bother doing anything at the time since I wasn't really planning on playing it much and didn't want to search for the code, but I hope it will allow me to activate despite the supposed three activation limit. Haven't paid attention to what patches do, maybe one of them altered or removed the limit.
Join Date: Sep 2011
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