My response is similar to Zloth - I'm quite tolerant and able to adapt to the circumstances whatever inventory system games throw at me. Whether that be Gothic's infinite inventory or managing encumberance in AD&D games, I have no preference and will adjust my playing/strategic thinking accordingly.
To be honest I've been playing games in the genre long enough for it to be a non-issue, though I do dislike the streamlining of inventory management in some modern games.
Thus if I had to simplify, I'm a looter in early phases of open world games, enjoy the hardcore elements where presented (New Vegas) and like to consider the philosophical overlap between balanced and realistic inventory systems.