Originally Posted by cacaro 
Also, it's highly unlikely that either gameplay or quests plugins will conflict with Morrowind Overhaul's current release, since, as I've already said above, the latter is a collection of graphical mods.
Yeah, though there may be few exceptions.
Some of the mods which modify landscape can potentially visually conflict with grass mods, because grass generation in the overhaul is based on vanilla.
Also, the optional Dagoth Ur Voice Addon probably conflicts with Darknutīs Greater Dwemer Ruins because that mod has the addon already integrated.