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December 30th, 2011, 11:00
Originally Posted by DArtagnan View Post
Then again, some people are bound to enjoy it anyway - regardless of any "design" conflicts.
Exactly. I like to use all resources a game gives me to advance and getting in hard to reach areas and/or beat extreme difficult enemies. In many modern games even on high difficulty this approach breaks the game balance, because too many resources are available.

Cutting resources leads to more thinking - this is true in real life as well.

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
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