Iím shivering a bit while watching the credits for New Vegas roll by, and itís hard not to feel like I just finished the best game of this generation. Itís also hard not to blame such high praise on the simple measure of its longevity. New Vegas took me 250 hours to finally put down, with most of that time spent playing my second character. Two-hundred and fifty hours, man. Think of the things I couldíve done with that time.
What was it that kept me going? The small stuff. New Vegas has all the ambition, scope, and possibility that Bethesdaís grandiose RPG engine can provide, but is written by the same staff that brought us the mature and detailed writing of Planescape, Baldurís Gate, and the old-school Fallouts. Itís a stellar combination. Though New Vegas is almost the same game as Bethesdaís version of Fallout, Obsidianís interpretation of what it means to be an RPG couldnít be more different. Just note how many more dialogue options you have with a light switch than you do with Ulfric Stormcloak.