Originally Posted by DArtagnan
The attributes thing is minor. I'm much more interested in how being able to change skills on-the-fly is going to cater to min/max'ers and people who love to figure out unique builds and stick with them.
So far, I've heard nothing to indicate they really know how to solve that - and their constant changes to the way runestones interact with skills smacks of a poorly thought-out design at the core.
This is not your mother's Blizzard.