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KoA: Reckoning - Interview @ GameBanshee
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KoA: Reckoning - Interview @ GameBanshee
January 16th, 2012, 02:11
It's far from being just a tiny design decision to some of us. Realistic handling of items goes a long way in making a game more immersive to me.
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JDR13
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Join Date: Oct 2006
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